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	<url><loc>https://www.habrador.com/tutorials/</loc></url>
	
	
	<!-- Boat -->
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/2-basic-scene/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/3-buoyancy/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/4-waves-endless-ocean/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/5-resistance-forces/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/6-propulsion/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-boat-tutorial/7-foam/</loc></url>
	
	
	<!-- Splines -->
	<url><loc>https://www.habrador.com/tutorials/interpolation/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/interpolation/1-catmull-rom-splines/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/interpolation/2-bezier-curve/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/interpolation/3-move-along-curve/</loc></url>
	
	
	<!-- Bullet -->
	<url><loc>https://www.habrador.com/tutorials/unity-realistic-bullets/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-realistic-bullets/2-targeting/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-realistic-bullets/3-improve-precision/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-realistic-bullets/4-add-realism/</loc></url>

	
	<!-- Mesh Combining -->
	<url><loc>https://www.habrador.com/tutorials/unity-mesh-combining-tutorial/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-mesh-combining-tutorial/2-basic-scene/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-mesh-combining-tutorial/3-combine-meshes-colors/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-mesh-combining-tutorial/4-combine-trees/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-mesh-combining-tutorial/5-add-remove-trees/</loc></url>
	
	
	<!-- Dubins Paths -->
	<url><loc>https://www.habrador.com/tutorials/unity-dubins-paths/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-dubins-paths/2-basic-dubins-paths/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/unity-dubins-paths/3-dubins-paths-in-unity/</loc></url>
	
	
	<!-- Programming Patterns -->
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/1-command-pattern/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/2-flyweight-pattern/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/3-observer-pattern/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/6-state-pattern/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/11-subclass-sandbox-pattern/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/programming-patterns/19-spatial-partition-pattern/</loc></url>
	
	
	<!-- Water Wakes -->
	<url><loc>https://www.habrador.com/tutorials/water-wakes/</loc></url>
	
	
	<!-- Select units within square -->
	<url><loc>https://www.habrador.com/tutorials/select-units-within-rectangle/</loc></url>
	
	
	<!-- Shaders -->
	<url><loc>https://www.habrador.com/tutorials/shaders/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/shaders/1-volume-rendering-death-star/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/shaders/2-interior-mapping/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/shaders/3-parallax-mapping/</loc></url>
	
	
	<!-- Linear algebra -->
	<url><loc>https://www.habrador.com/tutorials/math/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/1-behind-or-in-front/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/2-passed-waypoint/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/3-turn-left-or-right/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/4-plane-ray-intersection/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/5-line-line-intersection/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/6-triangle-triangle-intersection/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/7-rectangle-rectangle-intersection/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/8-convex-hull/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/9-useful-algorithms/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/10-triangulation/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/11-delaunay/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/12-cut-polygons/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/13-voronoi/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/math/14-constrained-delaunay/</loc></url>
	
	
	<!-- PID controller -->
	<url><loc>https://www.habrador.com/tutorials/pid-controller/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/pid-controller/1-car-follow-path/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/pid-controller/3-stabilize-quadcopter/</loc></url>
	
	
	<!-- Random numbers -->
	<url><loc>https://www.habrador.com/tutorials/generate-random-numbers/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/generate-random-numbers/1-generate-random-numbers-csharp/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/generate-random-numbers/2-generate-random-numbers-shaders/</loc></url>


	<!-- Unity Optimization -->
	<url><loc>https://www.habrador.com/tutorials/unity-optimization/</loc></url>
	
	
	<!-- Rope -->
	<url><loc>https://www.habrador.com/tutorials/rope/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/rope/1-realistic-rope/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/rope/2-simplified-rope/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/rope/3-another-simplified-rope/</loc></url>
	
	
	<!-- Snap to grid -->
	<url><loc>https://www.habrador.com/tutorials/stuff-on-grid/</loc></url>
	
	
	<!-- Editor scripting -->
	<url><loc>http://www.habrador.com/tutorials/editor-scripting/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/editor-scripting/1-prefabs-within-circle/</loc></url>
	
	<url><loc>https://www.habrador.com/tutorials/editor-scripting/2-prefabs-along-line/</loc></url>
	
	
	<!-- Random walk -->
	<url><loc>http://www.habrador.com/tutorials/self-avoiding-random-walk/</loc></url>
</urlset>